Mobile accessibility: the good, the bad and the ugly
Watch the session video here.
Accessibility is important to all – not everyone using your mobile app, device or wearable will be fully functioning: either because they have a disability or they are simply engaged elsewhere. Gian Wild talks about the things that are essential to avoid when designing mobile apps, devices and wearables to ensure that everyone can use them. She talks about specific mobile accessibility features: pinch zoom, native screen readers, haptic keyboard etc, and system accessibility settings: font size, screen rotation, high contrast etc
Attachment | Size |
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Mobile accessibility.pdf | 10.74 MB |